pense-bête de bruno sanchiz

Accueil > Programmation > Html Css Javascript... > Webgl

Webgl

Publié le 24 mai 2018, dernière mise-à-jour le 24 mai 2018, 7 visites, 23646 visites totales.

  • haxe+neko
  • witty
  • python + opengl
    python-opengl - Python bindings to OpenGL (Python 2)
    python3-opengl - Python bindings to OpenGL (Python 3)
    python-pyqt5.qtopengl - Python 2 bindings for Qt5’s OpenGL module
    python3-pyqt5.qtopengl - Python 3 bindings for Qt5’s OpenGL module
    python-pyside.qtopengl - Qt 4 OpenGL module - Python bindings
    python3-pyside.qtopengl - Qt 4 OpenGL module - Python3 bindings

https://fr.wikipedia.org/wiki/WebGL
https://get.webgl.org/

WebGL is a DOM API for creating 3D graphics in a Web browser. Based on OpenGL ES 2.0, WebGL uses the OpenGL shading language, GLSL, and offers the familiarity of the standard OpenGL API. In addition, because it is fully integrated into the browser, a WebGL application can take advantage of the JavaScript infrastructure and Document Object Model (DOM) fundamental to any HTML document. WebGL is essentially another rendering context on the element, so it can be cleanly combined with HTML and other web content that is layered on top or underneath the 3D content.

[bruno sanchiz]